Showing posts with label sl viewer. Show all posts
Showing posts with label sl viewer. Show all posts

Saturday, June 2, 2007

Paradise Lost under WindLight

Here's my contribution to show off new Windlight's First Look in Second Life. I'm still amazed about that simply changing sky and lighting can enhance so much the rendering.

There are still some glitches and slowdowns currently of course, but future seems a bit brighter since as I've blogged earlier, a whole new team of programmer is now dedicated to graphical improvements.

Finally... Linden Labs seem to be listening users which is really fine.

Wednesday, May 23, 2007

SL sky becomes clearer



Finally, after months of massive slowdown due to the sudden amount of new residents things are slowly recovering to a normal state (like TP finally working regularly, crossing fingers that Group IM will be fixed today).

Linden Labs eventually improves its graphical engine by acquiring (and not only licensing the technology) Windward Mark, a company which excels in graphical simulation of atmospheric rendering (sky, weather, lighting, shadows, ...).

Extracted from Windward Mark website the pictures show off the possible improvement.

First LL seems to integrate the sky in SL client but I really hope for more and see the whole engine inworld (or will it be only available to pro/premium users ?). I'm eager to see it as soon as possible and rediscover some sims.

Sky becomes clearer in SL world.